onClipEvent (load) {
// Load Three movies
loadMovieNum ("Music.swf", 1);
loadMovieNum ("Music.swf", 2);
loadMovieNum ("Music.swf", 3);
}
onClipEvent (enterFrame) {
// We devide it by 1000 to get rid of the decimal numbers
Total = Math.floor(_level1.getBytesTotal() / 1000) + (_level2.getBytesTotal() / 1000) + (_level3.getBytesTotal() / 1000) + (_root.getBytesTotal() / 1000);
Loaded = Math.floor(_level1.getBytesLoaded() / 1000) + (_level2.getBytesLoaded() / 1000) + (_level3.getBytesLoaded() / 1000) + (_root.getBytesLoaded() / 1000);
Percent = Math.floor((Loaded / Total) * 100);
_root.PercentDisplayTwo = int(Loaded) + " KB " + " | " + (Total) + " KB" + " | " + (Percent) + " %";
if (Percent == 100) {
// Have a frame lable inside the loaded movie so you can park it
// and call it when ever you want
_level1.gotoAndStop("One");
_level2.gotoAndStop("One");
_level3.gotoAndStop("One");
_root.play();
}
}